Unreal Estate: Difference between revisions
Updated the beginning of the article. |
wikia:countduckula>Watchermark |
||
Line 38: | Line 38: | ||
**The audio for Duckula's voice switches from a blatantly edited higher pitch to a normal pitch throughout the episode. This could possibly be a sign that some lines were re-recorded when the episode was being adapted into Series 3. | **The audio for Duckula's voice switches from a blatantly edited higher pitch to a normal pitch throughout the episode. This could possibly be a sign that some lines were re-recorded when the episode was being adapted into Series 3. | ||
**Multiple frames of Duckula from this episode look a bit off-model, thus a few of them can be recognized from the model sheets of Duckula as examples of what to avoid when drawing the character. | **Multiple frames of Duckula from this episode look a bit off-model, thus a few of them can be recognized from the model sheets of Duckula as examples of what to avoid when drawing the character. | ||
**The coffin's lights can be seen prior to Duckula using it to fly the castle, when typically they would be invisible until the coffin was activated. | |||
*The tune Duckula plays on his harmonica before Igor takes it away from his beak is a badly played version of "Oh Suzanna" as the harmonica scene from the intro of "Count Duckula" features in the episode in full version and proper context. | *The tune Duckula plays on his harmonica before Igor takes it away from his beak is a badly played version of "Oh Suzanna" as the harmonica scene from the intro of "Count Duckula" features in the episode in full version and proper context. | ||